//
// Created by dong on 2025/10/22.
//

#ifndef SDL_DRAW_TOOLS_SHAPEBAR_H
#define SDL_DRAW_TOOLS_SHAPEBAR_H
#include "Button.h"

class ShapeBar
{
public:
    ShapeBar();
    bool mousePressEvent(SDL_Event* msg);
    void render(SDL_Renderer* renderer);
    string name() const;
protected:
    vector<Button> m_shapesBar;
    int isClicked;
};


#endif //SDL_DRAW_TOOLS_SHAPEBAR_H